#atom

Virtual platform for digital board game prototyping and playtesting

Core Idea: Tabletop Simulator (TTS) is a physics-based digital sandbox that allows game designers to import, test, and iterate on board game designs in a 3D virtual environment, facilitating remote playtesting and rapid prototyping.

Key Elements

Key Features

Technical Specifications

Use Cases

Implementation Steps

  1. Purchase and install Tabletop Simulator on Steam
  2. Import game components via manual creation or Dextrous Game Design Tool export
  3. Set up the game table and component organization
  4. Disable mod caching for easier updates during development
  5. Invite playtesters through Steam or share the module
  6. Update module with new iterations as design evolves

Common Pitfalls

Additional Connections

References

  1. Tabletop Simulator documentation
  2. TBLOPcraft tutorial on rapid prototyping workflow

#gamedesign #virtualplaytesting #boardgames #prototyping #digitaltools


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