#atom
ID: CS-012
Date: [Insert Date]

Content:
The concepts of prototypes and classes represent two different approaches to object-oriented programming (OOP). While both aim to achieve code reuse and organization, they differ fundamentally in their principles and implementation.


1. Key Differences in Principle

1. Inheritance Mechanism:

2. Object Creation:

3. Flexibility:

4. Memory Usage:


2. Conceptual Comparison

Feature Classes Prototypes
Inheritance Hierarchical (class-based) Delegation-based (prototype)
Object Creation Instantiated from classes Cloned from prototypes
Flexibility Rigid structure Dynamic and flexible
Memory Efficiency Methods stored in class Methods stored in prototype

3. Example in Principle

Class-Based Approach:

class Animal {
    constructor(name) {
        this.name = name;
    }
    speak() {
        console.log(`${this.name} makes a sound.`);
    }
}

class Dog extends Animal {
    speak() {
        console.log(`${this.name} barks.`);
    }
}

const dog = new Dog("Rex");
dog.speak(); // "Rex barks."

Prototype-Based Approach:

const animal = {
    speak() {
        console.log(`${this.name} makes a sound.`);
    }
};

const dog = Object.create(animal);
dog.name = "Rex";
dog.speak = function() {
    console.log(`${this.name} barks.`);
};

dog.speak(); // "Rex barks."

4. When to Use Which?


Connections:


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