#atom

Game Technique #3 for comparative achievement

Core Idea: Leaderboards are ranking systems that compare users based on performance criteria aligned with desired actions, creating motivation through social comparison and status recognition.

Key Elements

Design Variations

Psychological Effects

Implementation Pitfalls

Effective Application Contexts

Additional Connections

References

  1. Chou, Yu-kai. "Actionable Gamification: Beyond Points, Badges, and Leaderboards."
  2. McGonigal, Jane. "Reality Is Broken: Why Games Make Us Better and How They Can Change the World." (for the concept of Urgent Optimism)

#gamification #competition #social_comparison #motivation #ranking

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