#atom

Comprehensive approach to creating games from concept to completion

Core Idea: The game design process encompasses the entire journey of conceptualizing, developing, refining, and producing a game, involving multiple disciplines and methodologies structured around player experience goals.

Key Elements

Phases of Game Design

  1. Conceptualization

    • Idea generation and exploration
    • Core concept definition
    • Target audience identification
    • Experience goals articulation
  2. Pre-Production

    • Paper prototyping and concept validation
    • Core mechanics development
    • Initial playtesting
    • Design document creation
  3. Prototyping

  4. Production

    • Full implementation of mechanics and systems
    • Art design and implementation
    • Extensive Playtesting Methods
    • Balancing and refinement
  5. Post-Production

    • Finalization of components and rules
    • Manufacturing preparation (for physical games)
    • Distribution planning
    • Post-launch support and expansions

Key Considerations Throughout

Documentation Types

Team Roles in Game Design

Additional Connections

References

  1. Tinsman, Brian. "The Game Inventor's Guidebook"
  2. Tekinbaş, Katie Salen and Eric Zimmerman. "Rules of Play: Game Design Fundamentals"

#gamedesign #process #development #methodology #production


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