#atom

Design philosophy emphasizing accelerated experimentation and learning from failures

Core Idea: "Fail Faster" is a design mindset that encourages rapid prototyping, quick experimentation, and embracing early failures as valuable learning opportunities that ultimately lead to stronger designs and more efficient development processes.

Key Elements

Core Principles

Implementation Strategies

  1. Create minimum viable prototypes to test core assumptions
  2. Focus on testing the riskiest elements first
  3. Break large design questions into smaller, testable hypotheses
  4. Establish clear failure criteria before testing
  5. Document failures systematically to extract maximum learning
  6. Share failures openly within teams to distribute knowledge
  7. Use Rapid Game Prototyping Workflow to accelerate testing cycles

Psychological Aspects

Benefits in Game Design

Common Misconceptions

Additional Connections

References

  1. Schell, Jesse. "The Art of Game Design: A Book of Lenses"
  2. Ries, Eric. "The Lean Startup" (origin of related concept in business)
  3. Various game design talks and articles on embracing failure

#gamedesign #designphilosophy #prototyping #iteration #creativity


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