#atom

Subtitle:

Principles and practices for writing maintainable, modular code that can be used across multiple contexts


Core Idea:

Code reusability is the practice of designing software components that can be used in multiple contexts without modification, reducing development time, minimizing errors, and creating more maintainable systems.


Key Principles:

  1. Modularity:
    • Breaking code into self-contained units with clear boundaries and single responsibilities.
  2. Parameterization:
    • Designing functions and components to accept inputs that modify behavior without changing implementation.
  3. Interface Stability:
    • Maintaining consistent methods of interaction with components even as internal implementations change.

Why It Matters:


How to Implement:

  1. Function Extraction:
    • Identify repeated code patterns and refactor them into standalone, named functions.
  2. Component Creation:
    • Build UI elements with clear prop interfaces that allow for customization.
  3. Abstraction Definition:
    • Create higher-order components or utility functions that encapsulate complex logic.

Connections:


References:

  1. Primary Source:
    • "Clean Code" by Robert C. Martin
  2. Additional Resources:
    • "Design Patterns: Elements of Reusable Object-Oriented Software" by Gamma et al.
    • "Refactoring: Improving the Design of Existing Code" by Martin Fowler

Tags:

#programming #bestpractices #architecture #maintenance #components #modularity


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