#atom
A class is a fundamental concept in object-oriented programming (OOP). It serves as a blueprint for creating objects (instances) that share common properties and methods. Classes are used to model real-world entities, encapsulate data, and promote code reusability and organization.


1. Definition of Classes


2. Key Characteristics of Classes

Encapsulation:

Inheritance:

Polymorphism:

Abstraction:


3. Example of a Class in Pseudocode

class Animal {
    // Properties
    string name
    int age

    // Constructor
    constructor(string name, int age) {
        this.name = name
        this.age = age
    }

    // Method
    function speak() {
        print("Animal sound")
    }
}

// Create an instance of the class
Animal dog = new Animal("Rex", 5)
dog.speak() // Output: "Animal sound"

4. Languages That Support Classes

Many programming languages support classes as a core feature of their object-oriented programming model. Here are some examples:

1. Java:

2. Python:

3. C++:

4. C#:

5. Ruby:

6. JavaScript:


5. Advantages of Classes


6. Disadvantages of Classes


Connections:


Connections:


Sources: